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GFX Loading Screen ATY

Info

Key Value
Resource Name gfx-loadingscreen_aty
Author atiysu
Type Loading Screen (NUI)
FX Version Cerulean
Game GTA 5
Lua 5.4 Yes
Framework Standalone (no framework required)
Sides Client-side only (NUI)

Dependencies

This script has no dependencies on other FiveM resources. It is fully standalone.

External CDN libraries loaded by the UI:


Installation

1. Copy Files

Place the gfx-loadingscreen_aty folder into your server's resources directory:

resources/[gfx]/gfx-loadingscreen_aty/

2. server.cfg

Add the following line to your server.cfg. Loading screen resources must be ensured before any other resources:

ensure gfx-loadingscreen_aty

3. Customize

Edit ui/js/config.js to set your server's staff, updates, news, gallery images, background video, and music playlist.


Configuration

All configuration is done in ui/js/config.js. There is no Lua config file since this is a pure NUI loading screen.

Config.BgVideo

Type Default
string "7ExgFMvN9TY?si=uqaKVLv-1QOe4f0_"

YouTube video ID (with optional parameters) used as the fullscreen background video. The video is embedded via an iframe, set to autoplay and loop, and is muted by default.

Config.Staffs

Type Default
array 8 sample entries

Array of staff member objects displayed in the "Project Staff" panel on the left side. Each entry has:

Property Type Description
name string Display name of the staff member
rank string Rank key, one of: owner, developer, staff. Controls the color styling
rankLabel string Display label shown next to the name (e.g., "Owner", "Developer", "Staff")
profilePicture string Filename of the profile picture located in ui/assets/

Rank colors:

  • owner - Red (#FF0039)
  • developer - Orange (#FF6B00)
  • staff - Green (#CF0)

Config.Updates

Type Default
array 3 sample entries

Array of update entries displayed in the "Updates" panel on the right side. Each entry has:

Property Type Description
date string Date string shown as subtitle (e.g., "02.02.2024 / 16:17")
title string Title of the update
text string Description/body text of the update

Config.News

Type Default
array 2 sample entries

Array of news entries displayed in the "News" panel on the right side (below Updates). Same structure as Config.Updates:

Property Type Description
date string Date string shown as subtitle
title string Title of the news item
text string Description/body text

Config.Gallery

Type Default
array ["1.png", "2.png", "3.png", "4.png", "1.png"]

Array of image filenames for the gallery section at the bottom. Images must be placed in ui/assets/gallery/. Clicking an image opens it in a fullscreen lightbox overlay.

Config.Musics

Type Default
array 2 sample entries

Array of music tracks for the built-in music player. Each entry has:

Property Type Description
title string Display title of the track
image string Path to the cover art image (relative to ui/, e.g., "../musics/music1.png")
audio string Path to the audio file (relative to ui/, e.g., "../musics/music1.mp3")

Music files should be placed in the musics/ folder at the root of the resource.


Exports

No exports found. This is a standalone NUI loading screen with no Lua exports.


Events

No public events found. This script only listens to the built-in FiveM loadProgress NUI message to update the loading percentage.


Commands

No commands found.


Features

Fullscreen YouTube Background Video

A YouTube video is embedded as the fullscreen background using the IFrame API. The video auto-plays in a loop and is muted to avoid audio conflicts with the music player.

Circular Loading Progress Indicator

A circular SVG progress bar in the center of the screen displays the current loading percentage. It updates in real-time via FiveM's built-in loadProgress event, showing both a visual stroke animation and a numeric percentage.

Music Player

A fully interactive music player with:

  • Play / Pause controls
  • Next / Previous track navigation
  • Volume slider with visual feedback
  • Track progress bar with seek support (drag to jump to position)
  • Track info display (title, cover art, current time / duration)
  • Automatically starts playing the first track on load
  • Loops through the playlist when reaching the end

Staff Panel

Displays server staff members with:

  • Profile picture in a polygon-clipped frame
  • Name and rank label
  • Color-coded rank styling (owner/developer/staff)
  • Scrollable list for many staff members

Updates Panel

Scrollable list of server update entries, each with a date, title, and description. Styled with a left-border accent on the description text.

News Panel

Scrollable list of server news entries with the same layout as updates, displayed below the updates panel.

A horizontal scrollable gallery at the bottom of the screen with:

  • Left/right arrow navigation buttons
  • Click-to-expand lightbox (click any image to view fullscreen, click again to close)

Date and Time Display

Shows the current day of the week, time, and date at the top center of the screen, calculated from the player's local system time.

Cursor Support

The loading screen has cursor support enabled (loadscreen_cursor 'yes'), allowing players to interact with all UI elements (music player, gallery, sliders) while loading.


File Structure

gfx-loadingscreen_aty/
  fxmanifest.lua          -- Resource manifest
  musics/
    music1.mp3            -- Audio track 1
    music1.png            -- Cover art for track 1
    music2.mp3            -- Audio track 2
    music2.jpg            -- Cover art for track 2
  ui/
    index.html            -- Main loading screen HTML
    css/
      style.css           -- Compiled CSS
      style.css.map       -- Source map
      style.scss          -- SCSS source
    js/
      config.js           -- Configuration (staff, updates, news, gallery, music)
      main.js             -- Main application logic
    assets/
      bg-1.png            -- Panel background (staff)
      bg-2.png            -- Panel background (updates)
      bg-3.png            -- Panel background (news/music)
      bg-4.png            -- Panel background (gallery)
      overlay.png         -- Main overlay texture
      loading-vector-1.png -- Loading circle decoration
      default.png         -- Default profile picture
      default-music.png   -- Default music cover art
      owner.png           -- Owner rank badge
      developer.png       -- Developer rank badge
      staff.png           -- Staff rank badge
      polygon.png         -- Profile picture frame
      update-icon.png     -- Update entry icon
      news-icon.png       -- News entry icon
      gallery/
        1.png             -- Gallery image 1
        2.png             -- Gallery image 2
        3.png             -- Gallery image 3
        4.png             -- Gallery image 4

Troubleshooting

Loading screen not showing

  • Ensure gfx-loadingscreen_aty is ensured in server.cfg before other resources
  • Verify the loadscreen 'ui/index.html' directive in fxmanifest.lua is correct
  • Check for F8 console errors related to the resource

YouTube background video not playing

  • The video ID in Config.BgVideo must be valid and the video must allow embedding
  • Some videos have regional or embedding restrictions that may prevent playback
  • The player is muted by default; this is intentional to comply with browser autoplay policies

Music not playing

  • Verify that audio files exist in the musics/ folder and match the paths in Config.Musics
  • Supported audio formats: MP3 (recommended)
  • Check that the file paths use ../musics/ prefix since they are relative to the ui/ directory

Staff profile pictures not showing

  • Images must be placed in ui/assets/ and the profilePicture value must match the exact filename
  • Default image is default.png
  • Images must be placed in ui/assets/gallery/ and filenames must match the entries in Config.Gallery

Cursor not working

  • The loadscreen_cursor 'yes' directive in fxmanifest.lua enables cursor interaction. Do not remove this line.

Source

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