![[Open Source] GFX HUD | RedM Player HUD | VORP & RSG & RedEM:RP | Minimap, Horse, Layout Editor](/_next/image?url=https%3A%2F%2Fdunb17ur4ymx4.cloudfront.net%2Fpackages%2Fimages%2Ff7642da4a2c15aab120bb2c4d6c80538580d934e.png&w=3840&q=75)


Description
GFX HUD — The Ultimate RedM Player HUD
GFX HUD is a fully-featured, framework-agnostic HUD built from the ground up for Red Dead Redemption 2 roleplay servers. It covers everything your players need to see — vitals, metabolism, horse health, money, minimap, voice, weather, and location — all in a hand-crafted western aesthetic that actually looks like it belongs in the 1890s frontier.
Unlike other RedM HUD scripts, GFX HUD requires zero manual framework setup. Drop it on your server and it auto-detects whether you're running VORP, RSG (Redemption-RP), or RedEM:RP — money, hunger, thirst, stress, job, and identity data are all pulled through the same unified bridge layer with no per-framework versions and no code changes when you switch frameworks.
Every visual element is configurable in-game by each player — drag it anywhere, scale it, recolor it, switch styles — and all settings persist across restarts in local storage. Server owners set the defaults; players personalize from there.
Key Features
Framework & Inventory — Auto-Detected
- VORP, RSG, and RedEM:RP supported out of the box — one build, every major framework
- Auto-detects active framework, inventory system, and SQL layer at runtime
- Server owners switching frameworks keep the exact same HUD, zero reconfiguration
Player Vitals & Metabolism
- Health & Stamina — sampled live from the game engine, 1:1 real values
- Hunger, Thirst & Stress (0–100) — wired to each framework's metabolism system
- Temperature — live ambient °C from the game world, toggleable
- Automatically hides RDR2's built-in attribute cores so there's no visual overlap
- Master toggle to disable needs entirely on servers without metabolism
Horse HUD
- Dedicated horse health & stamina cores that appear when mounted, auto-hide on foot
- Follows the same style and visibility rules as player cores
6 Visual Core Styles
- Every vital can be displayed in Ring, Half-Arc, Segmented, Horizontal Bars, Vertical Bars, or Numeric style
- Switch styles live from the settings panel — no restart required
- Depleted-core warning: cores glow red when critically low
Per-Element RGB Color Customization
- Full RGB color picker for every individual core — recolor Health, Stamina, Hunger, Thirst independently
- One-click reset to server default per core
Smart 3-Way Visibility System
- Visible — always shown
- Hidden — never shown
- On Change — fades in only when a value changes (e.g. you take damage or spend money), then fades out after ~4 seconds
- Works per-core and shows only the value that changed — perfect for immersive, minimal-UI servers
Money, Identity & Job
- Cash, Gold, and Bank widget with clean typography and colored denomination icons
- Character name, job, and engraved ID badge displayed in a polished identity widget
- Job-aware icon system — icon changes automatically based on job (sheriff → star, medic → cross, gunsmith → revolver, hunter → antlers, outlaw → skull, and more)
Minimap with Selectable Frames
- Styled frame overlay around the native RDR2 radar
- 6 decorative border styles: Compass, Minimal, Double, Rope, Studded, Ornate
- 5 location-label styles for the township/region name: Pill, Banner, Ribbon, Plate, Underline
- Live location name — Valentine, Saint Denis, Rhodes, Blackwater, Annesburg, Strawberry, Tumbleweed, and every region/state
- Frame auto-hides when the in-game radar is off; entire HUD collapses when the full map opens
Clock, Weather & Location
- In-game 12h clock with dynamic icon
- Weather widget with hand-built icons: sunny, overcast, fog, rain, thunder, snow
- Western-styled location title for that authentic "entering a town" feel
Voice Indicator
- Proximity voice widget with 3 range levels (Whisper / Normal / Shout) and animated waves
- Compatible with pma-voice, SaltyChat, YACA, and Mumble
Cinematic & AFK Mode
- When cinematic / AFK letterbox kicks in, HUD collapses to clock, weather, and a large centered location title — exactly how Red Dead titles a place
- Clock scales up smoothly for that cinematic feel, then everything returns when you move
Full In-Game Layout Editor
- Drag any HUD element anywhere — WYSIWYG, element stays under your cursor
- Magnetic alignment guides snap to screen center and to other elements
- Per-element scale — resize each component independently
- Detach & reattach individual cores out of the group row
- Reorder cores within the row
- Reset Positions — restores server default layout in one click
- All settings persist per-player in local storage, survive server restarts
Localization
- Ships in English, Turkish, and French
- Players switch language live from the settings panel — no restart
Developer API
ShowHud(state)— show/hide the HUD from another resourceSetVisibility(group, mode)— control visibility mode at runtimeGetHudData()— read last-sampled values (health, hunger, money, horse state, location…)OpenSettings(),SetMinimapShape(shape),ToggleHud(),IsHudVisible()/hudcommand to toggle visibility
Performance
- Event-driven money & metabolism — reacts to framework events, not constant server polling
- Delta-based UI updates — only pushes to NUI when a value actually changes
- Modern React + TypeScript + Vite + Tailwind NUI stack
- Proper cleanup on resource stop — never leaves the radar hidden or focus stuck
Compatibility
- Game: RedM (Red Dead Redemption 2)
- Frameworks: VORP, RSG (Redemption-RP), RedEM:RP — auto-detected
- Voice: pma-voice, SaltyChat, YACA, Mumble
- Languages: English, Turkish, French
Requirements
- RedM server
- gfxr-bridge (free, open source)
- VORP, RSG, or RedEM:RP framework
Support & Documentation
Full documentation is available at redm.gfxdevelopment.com/docs/gfxr-hud. Support is provided via Discord ticket system — typically answered within 24 hours.
Discord | Documentation | Store
Tags: redm hud, rdr2 hud, redm player hud, vorp hud, rsg hud, redem hud, redm status hud, redm metabolism hud, redm horse hud, redm minimap, redm voice hud, customizable redm hud, red dead roleplay hud, redm framework agnostic hud, redm vitals script, red dead redemption 2 hud, redm rp hud, vorp hud script, rsg hud script, redem rp hud, western hud redm
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